STEAM Education

SDG Summer School 2022 Wrap-up: Students’ AI Data Analytics Solution Facilitated by Seeed at Chaihuo x.factory, Supported by WHO, The Global Fund, Geneva Tsinghua Initiative, Partisia Blockchain, and More

“SDG Summer School 2022: Open Source Health Solutions” was physically organized in Chaihuo x.factory in July, Shenzhen, China. This event was spearheaded by Geneva Tsinghua Initiative (GTI) and supported by the Global Fund, WHO, Seeed Studio, University of Geneva, Université de Paris, Learning Planet Institute, and Partisia Blockchain. As a result, participants in Shenzhen came up with an AI data analytics solution to tackle Challenge 6. By doing so, SDG Summer School 2022 seeks to contribute to the achievement of the UN’s SDGs.

SDG 17: Seeed Provides TinyML Starter Kits and AIoT Trainings for ICTP’s “Asian Regional Workshop on Scientific Use of Machine Learning on Low-Power Devices”

Seeed is happy to sponsor TinyML Starter Kits, and provide free online AIoT trainings for “Asian Regional Workshop on SciTinyML: Scientific Use of Machine Learning on Low-Power Devices”, which is organized by the Abdus Salam International Centre for Theoretical Physics (ICTP) and Universiti Kebangsaan Malaysia.

Open Application for “SDG Summer School 2022”! Devise Open Source Health Solutions at Chaihuo x.factory, Supported by WHO, Geneva Tsinghua Initiative, and Institute of Global Health!

As Seeed Studio is a corporate partner for the SDG Summer School 2022, we will be sponsoring the maker space venue for participants in Shenzhen. Guess what! It’s going to be at the amazing Chaihuo x.factory! By cooperating with the Geneva Tsinghua Initiative, WHO, the Global Fund, and the Institute of Global Health at University of Geneva we are happy to officially open the application form for participants in China to join the SDG Summer School 2022 in Shenzhen.

FarmBeats for Students by Microsoft & Seeed: Smart Agriculture Education Kit for Individuals, Schools, Local Communities, and SDGs

Through collaborating with FFA and Seeed, Microsoft developed “FarmBeats for Students Program” to facilitate technological empowerment of young people to learn about AI, Machine learning, and IoT in agriculture. This affordable, hands-on and learning-by-doing education can enable the students to understand automatic irrigation and fertilization applications, crop yield prediction, and pragmatic tools to tackle the world’s hunger issues. Thereby, this Program seeks to accelerate the UN’s SDGs 2, 10, 4, 1, 5, 9, 8, 6, 7, 12, 11, 13 and 17.

Seeed Participates in Tsinghua University-Led “SDG Open Hack” as a Mentor and Sponsor for Students’ Smart and Sustainable Community Projects

To encourage and foster an environment where university students’ creativity, enthusiastic hearts, and innovative solution ideas on sustainable development challenges can be nurtured, “SDG Open Hack” has been organized annually since 2019. Ever since the Hack was held, Seeed Studio has been an engaged partner to contribute to the advancement of SDGs in the academic realm through mentoring and sponsoring open source hardware products. In this two-day event, students came up with innovative solutions on elderly care, waste management, digital recycling, cultural heritage protection, and shared economy, by incorporating the application of science and technology. Thereby, SDG Open Hack sought to achieve the UN’s SDGs 4, 12, 11, 17, 5, 9, 13 and 16.

Janwaar Maker Space in the Making: Seeed’s Open Source Hardware for Rural Changemakers’ Self-Empowerment and Social Inclusion in India

In an effort to assist decentralization of digital education for rural children in India, Seeed donated open hardware products to Janwaar village, where the children and youth were inspired to learn coding and programming for the first time in their lives. Through embracing the learning principle of hands-on, DIY, and collaborative learning, they were self-empowered to have the ownership of technological tools, and to tackle gender inequality and casteism at village level. On this backdrop, this “Janwaar Maker Space in the Making” Project directly or indirectly accelerates the UN’s SDGs 4, 5, 10, 11, 9, 1, 17, 8 and 16.

SDG Summer School 2021: Students’ Open Source Health Solutions Facilitated by Chaihuo Maker Space, Geneva Tsinghua Initiative, UNITAR, and Others

In an effort to encourage high school and university students to address SDGs in practical and rapid manners, “SDG Summer School 2021: Open Source Health Solutions” was organized in July in Switzerland (Geneva), France (Paris), South Korea (Seoul), China (Shenzhen), Singapore, and Chile. This was organized by Geneva Tsinghua Initiative (GTI) and supported by its manifold partners, including Chaihuo Maker Space and United Nations Institute for Training and Research (UNITAR). As a result, participants came up with open source hardware and software solutions to tackle health-related challenges. This hands-on educational program seeks to achieve the UN’s SDGs 3, 4, 5, 12, 9, 10 and 17.

Seeed x Microsoft x APH: Code Jumper for Inclusive Education on Computer Coding for Children with Special Needs

Code Jumper Kit is an innovative educational tool designed for students with visual difficulties to enhance their computer coding and programming skills, developed by Microsoft, APH and Seeed. The Project facilitates students to gain access to, and learn about the latest technological information with joy, through which they can be self-empowered to do whatever they put their minds to do at present and in the future. By and large, Code Jumper Project contributes to the UN’s SDGs 4, 10, 8, 1, 17, 9, 16 and 5.

Stanford University x Seeed: Open Source Haptic Device for Affordable Haptics Education for All

For Stanford University’s open source haptic device called Hapkit, Seeed designed and made an all-in-one controller board called “Hapkit Board” to reduce the costs on microcontrollers and amplifications that support the Hapkit. This Hapkit Project witnessed a dramatic cost reduction in building educational haptic devices compared to previous models, as well as facilitated convenient learning for learners without mechanical knowledge. In this way, this Project contributes to the UN’s SDGs 4, 5 and 17.

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